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VHE-Problem z kompilacją mapy.
Autor Wiadomość
Kordian Offline
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Liczba postów: 1
Dołączył: Dec 2009
Reputacja: 0
€: 4
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Post: #1
VHE-Problem z kompilacją mapy.
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Jak w temacie napisałem, mam problem z kompilacją mapy w VHE.Zrobiłem mapę, zapisałem ją w formacie *map,ustawiam "Kompilator CSG"-*normalnie,"Kompilator RAD"-*Extra,"Kompilator BSP"-*normalnie,"Kompilator VIS"-*Normalnie.W miejsce "Parametry uruchomieniowe gry:" wpisuje "1" i naciskam OK.
Wyskakuje komunikat:




** Zadanie.....
** Rozkaz > Katalog gry
** Parametry> C:\Hammer\fgd\half-life


** Zadanie.....
** Rozkaz > Kopiuj
** Parametry> "E:\Gry\Mapy\Projekty\1.map" "E:\Gry\Mapy\Projekty\1.map"


** Zadanie.....
** Rozkaz > C:\Hammer\ZHLT\hlcsg.exe
** Parametry> "E:\Gry\Mapy\Projekty\1"

hlcsg v2.5.3 rel Custom Build 1.6 (May 19 2002)
Zoner's Half-Life Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: C:\Hammer\ZHLT\hlcsg.exe E:\Gry\Mapy\Projekty\1
Entering E:\Gry\Mapy\Projekty\1.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Warning: no wadfiles are specified in configuration '' --
Using map wadfile configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
Error: Entity 0, Brush 0: outside world(+/-4096): (-4112,-4112,4010)-(4112,4112,4132)
Error: Entity 0, Brush 1: outside world(+/-4096): (-4112,-4112,-4132)-(4112,4112,-4010)
Error: brush outside world
Description: The map has a problem which must be fixed
Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem

Error: Entity 0, Brush 1: outside world(+/-4096): (-4112,-4112,-4132)-(4112,4112,-4010)
Error: Entity 0, Brush 0: outside world(+/-4096): (-4112,-4112,4010)-(4112,4112,4132)
Error: Entity 0, Brush 1: outside world(+/-4096): (-4112,-4112,-4132)-(4112,4112,-4010)
Error: Entity 0, Brush 0: outside world(+/-4096): (-4112,-4112,4010)-(4112,4112,4132)
Error: Entity 0, Brush 1: outside world(+/-4096): (-4128,-4128,-4128)-(4128,4128,-4014)
Error: Entity 0, Brush 1: outside world(+/-4096): (-4128,-4128,-4128)-(4128,4128,-4014)
Error: Entity 0, Brush 0: outside world(+/-4096): (-4128,-4128,4014)-(4128,4128,4128)
Error: Entity 0, Brush 1: outside world(+/-4096): (-4128,-4128,-4128)-(4128,4128,-4014)
Error: Entity 0, Brush 0: outside world(+/-4096): (-4128,-4128,4014)-(4128,4128,4128)
Error: Entity 0, Brush 1: outside world(+/-4096): (-4112,-4112,-4114)-(4112,4112,-4028)
Error: Entity 0, Brush 0: outside world(+/-4096): (-4128,-4128,4014)-(4128,4128,4128)
Error: Entity 0, Brush 1: outside world(+/-4096): (-4112,-4112,-4114)-(4112,4112,-4028)
Error: Entity 0, Brush 1: outside world(+/-4096): (-4112,-4112,-4114)-(4112,4112,-4028)
Error: Entity 0, Brush 0: outside world(+/-4096): (-4112,-4112,4028)-(4112,4112,4114)
Error: Entity 0, Brush 0: outside world(+/-4096): (-4112,-4112,4028)-(4112,4112,4114)
Error: Entity 0, Brush 2: outside world(+/-4096): (-4112,-4112,-4082)-(-4030,4112,4082)
Error: Entity 0, Brush 0: outside world(+/-4096): (-4112,-4112,4028)-(4112,4112,4114)
Error: Entity 0, Brush 2: outside world(+/-4096): (-4112,-4112,-4082)-(-4030,4112,4082)
Error: Entity 0, Brush 3: outside world(+/-4096): (4030,-4112,-4082)-(4112,4112,4082)
Error: Entity 0, Brush 2: outside world(+/-4096): (-4128,-4128,-4078)-(-4014,4128,4078)
Error: Entity 0, Brush 3: outside world(+/-4096): (4030,-4112,-4082)-(4112,4112,4082)
Error: Entity 0, Brush 2: outside world(+/-4096): (-4128,-4128,-4078)-(-4014,4128,4078)
Error: Entity 0, Brush 3: outside world(+/-4096): (4014,-4128,-4078)-(4128,4128,4078)
Error: Entity 0, Brush 2: outside world(+/-4096): (-4112,-4112,-4064)-(-4030,4112,4064)
Error: Entity 0, Brush 3: outside world(+/-4096): (4014,-4128,-4078)-(4128,4128,4078)
Error: Entity 0, Brush 2: outside world(+/-4096): (-4112,-4112,-4064)-(-4030,4112,4064)
Error: Entity 0, Brush 3: outside world(+/-4096): (4030,-4112,-4064)-(4112,4112,4064)
Error: Entity 0, Brush 3: outside world(+/-4096): (4030,-4112,-4064)-(4112,4112,4064)
Error: Entity 0, Brush 4: outside world(+/-4096): (-4062,4030,-4082)-(4062,4112,4082)
Error: Entity 0, Brush 4: outside world(+/-4096): (-4078,4014,-4078)-(4078,4128,4078)
Error: Entity 0, Brush 4: outside world(+/-4096): (-4062,4030,-4064)-(4062,4112,4064)
Error: Entity 0, Brush 5: outside world(+/-4096): (-4062,-4112,-4082)-(4062,-4030,4082)
Error: Entity 0, Brush 5: outside world(+/-4096): (-4078,-4128,-4078)-(4078,-4014,4078)
Error: Entity 0, Brush 5: outside world(+/-4096): (-4062,-4112,-4064)-(4062,-4030,4064)
80%...90%...Error: Entity 0, Brush 20: outside world(+/-4096): (-4112,-4112,4010)-(4112,4112,4132)
Error: Entity 0, Brush 20: outside world(+/-4096): (-4112,-4112,4010)-(4112,4112,4132)
Error: Entity 0, Brush 20: outside world(+/-4096): (-4112,-4112,4010)-(4112,4112,4132)
Error: Entity 0, Brush 20: outside world(+/-4096): (-4128,-4128,4014)-(4128,4128,4128)
Error: Entity 0, Brush 20: outside world(+/-4096): (-4128,-4128,4014)-(4128,4128,4128)
Error: Entity 0, Brush 20: outside world(+/-4096): (-4128,-4128,4014)-(4128,4128,4128)
Error: Entity 0, Brush 20: outside world(+/-4096): (-4112,-4112,4028)-(4112,4112,4114)
Error: Entity 0, Brush 20: outside world(+/-4096): (-4112,-4112,4028)-(4112,4112,4114)
Error: Entity 0, Brush 20: outside world(+/-4096): (-4112,-4112,4028)-(4112,4112,4114)
(1.00 seconds)

----- END hlcsg -----




** Zadanie.....
** Rozkaz > C:\Hammer\ZHLT\hlbsp.exe
** Parametry> "E:\Gry\Mapy\Projekty\1"

hlbsp v2.5.3 rel Custom Build 1.6 (Jun 3 2002)
Zoner's Half-Life Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: C:\Hammer\ZHLT\hlbsp.exe E:\Gry\Mapy\Projekty\1
>> There was a problem compiling the map.
>> Check the file E:\Gry\Mapy\Projekty\1.log for the cause.

----- END hlbsp -----




** Zadanie.....
** Rozkaz > C:\Hammer\ZHLT\hlvis.exe
** Parametry> "E:\Gry\Mapy\Projekty\1"

hlvis v2.5.3 rel Custom Build 1.6 (Jun 3 2002)
Zoner's Half-Life Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: C:\Hammer\ZHLT\hlvis.exe E:\Gry\Mapy\Projekty\1
>> There was a problem compiling the map.
>> Check the file E:\Gry\Mapy\Projekty\1.log for the cause.

----- END hlvis -----




** Zadanie.....
** Rozkaz > C:\Hammer\ZHLT\hlrad.exe
** Parametry> -extra "E:\Gry\Mapy\Projekty\1"

hlrad v2.5.3 rel Custom Build 1.6 (Jun 3 2002)
Zoner's Half-Life Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlrad -----
Command line: C:\Hammer\ZHLT\hlrad.exe -extra E:\Gry\Mapy\Projekty\1
>> There was a problem compiling the map.
>> Check the file E:\Gry\Mapy\Projekty\1.log for the cause.

----- END hlrad -----




Jeżeli ktoś potrafi rozszyfrować ten zapis i wie co źle zrobiłem(w czym diabeł siedziBiggrins) niech mi pomoże.Jest to dla mnie bardzo ważne.Z góry dzięuje za pomoc.
27.12.2009 22:42
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koszko Offline
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Liczba postów: 2
Dołączył: Apr 2011
Reputacja: 0
€: 3
OS: Windows 7
Post: #2
RE: VHE-Problem z kompilacją mapy.
Mam podobny problem i nie mogę go rozwiązać. Coś jest chyba źle ze ścianami mapy. To moje logi:




** Executing...
** Command: Change Directory
** Parameters: C:\Program Files\Counter-Strike


** Executing...
** Command: Copy File
** Parameters: "C:\Documents and Settings\Koszko\Moje dokumenty\Pobieranie\Mapy CS - saves\racing.map" "C:\VHE\maps\racing.map"


** Executing...
** Command: C:\VHE\KOMPIL~1\KOMPIL~1\hlcsg.exe
** Parameters: "C:\VHE\maps\racing"

hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlcsg -----
Command line: C:\VHE\KOMPIL~1\KOMPIL~1\hlcsg.exe C:\VHE\maps\racing
Entering C:\VHE\maps\racing.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
30%...Error: Entity 0, Brush 8: outside world(+/-4096): (-4112,-4112,1436)-(4112,4112,1572)
Error: Entity 0, Brush 9: outside world(+/-4096): (-4112,-4112,-1572)-(4112,4112,-1436)
Error: Entity 0, Brush 10: outside world(+/-4096): (-4112,-4112,-1508)-(-4016,4112,1508)
Error: Entity 0, Brush 11: outside world(+/-4096): (4016,-4112,-1508)-(4112,4112,1508)
Error: brush outside world
Description: The map has a problem which must be fixed
Howto Fix: Check the file http://www.zhlt.info/common-mapping-problems.html for a detailed explanation of this problem

Error: Entity 0, Brush 9: outside world(+/-4096): (-4112,-4112,-1572)-(4112,4112,-1436)
Error: Entity 0, Brush 10: outside world(+/-4096): (-4112,-4112,-1508)-(-4016,4112,1508)
Error: Entity 0, Brush 11: outside world(+/-4096): (4016,-4112,-1508)-(4112,4112,1508)
Error: Entity 0, Brush 8: outside world(+/-4096): (-4112,-4112,1436)-(4112,4112,1572)
Error: Entity 0, Brush 9: outside world(+/-4096): (-4128,-4128,-1568)-(4128,4128,-1440)
Error: Entity 0, Brush 11: outside world(+/-4096): (4000,-4128,-1504)-(4128,4128,1504)
Error: Entity 0, Brush 10: outside world(+/-4096): (-4128,-4128,-1504)-(-4000,4128,1504)
Error: Entity 0, Brush 9: outside world(+/-4096): (-4128,-4128,-1568)-(4128,4128,-1440)
Error: Entity 0, Brush 8: outside world(+/-4096): (-4128,-4128,1440)-(4128,4128,1568)
Error: Entity 0, Brush 11: outside world(+/-4096): (4000,-4128,-1504)-(4128,4128,1504)
Error: Entity 0, Brush 10: outside world(+/-4096): (-4128,-4128,-1504)-(-4000,4128,1504)
Error: Entity 0, Brush 8: outside world(+/-4096): (-4128,-4128,1440)-(4128,4128,1568)
Error: Entity 0, Brush 9: outside world(+/-4096): (-4112,-4112,-1554)-(4112,4112,-1454)
Error: Entity 0, Brush 11: outside world(+/-4096): (4016,-4112,-1490)-(4112,4112,1490)
Error: Entity 0, Brush 10: outside world(+/-4096): (-4112,-4112,-1490)-(-4016,4112,1490)
Error: Entity 0, Brush 9: outside world(+/-4096): (-4112,-4112,-1554)-(4112,4112,-1454)
Error: Entity 0, Brush 8: outside world(+/-4096): (-4112,-4112,1454)-(4112,4112,1554)
Error: Entity 0, Brush 11: outside world(+/-4096): (4016,-4112,-1490)-(4112,4112,1490)
Error: Entity 0, Brush 10: outside world(+/-4096): (-4112,-4112,-1490)-(-4016,4112,1490)
Error: Entity 0, Brush 8: outside world(+/-4096): (-4112,-4112,1454)-(4112,4112,1554)
60%...Error: Entity 0, Brush 12: outside world(+/-4096): (-4048,4016,-1508)-(4048,4112,1508)
Error: Entity 0, Brush 13: outside world(+/-4096): (-4048,-4112,-1508)-(4048,-4016,1508)
Error: Entity 0, Brush 12: outside world(+/-4096): (-4064,4000,-1504)-(4064,4128,1504)
Error: Entity 0, Brush 18: outside world(+/-4096): (-4112,-4112,1436)-(4112,4112,1572)
Error: Entity 0, Brush 19: outside world(+/-4096): (-4112,-4112,-1508)-(-4016,4112,1508)
Error: Entity 0, Brush 13: outside world(+/-4096): (-4064,-4128,-1504)-(4064,-4000,1504)
Error: Entity 0, Brush 18: outside world(+/-4096): (-4112,-4112,1436)-(4112,4112,1572)
Error: Entity 0, Brush 19: outside world(+/-4096): (-4112,-4112,-1508)-(-4016,4112,1508)
Error: Entity 0, Brush 12: outside world(+/-4096): (-4048,4016,-1490)-(4048,4112,1490)
Error: Entity 0, Brush 13: outside world(+/-4096): (-4048,-4112,-1490)-(4048,-4016,1490)
Error: Entity 0, Brush 18: outside world(+/-4096): (-4128,-4128,1440)-(4128,4128,1568)
Error: Entity 0, Brush 20: outside world(+/-4096): (4016,-4112,-1508)-(4112,4112,1508)
Error: Entity 0, Brush 18: outside world(+/-4096): (-4128,-4128,1440)-(4128,4128,1568)
Error: Entity 0, Brush 21: outside world(+/-4096): (-4048,4016,-1508)-(4048,4112,1508)
Error: Entity 0, Brush 20: outside world(+/-4096): (4016,-4112,-1508)-(4112,4112,1508)
Error: Entity 0, Brush 19: outside world(+/-4096): (-4128,-4128,-1504)-(-4000,4128,1504)
Error: Entity 0, Brush 18: outside world(+/-4096): (-4112,-4112,1454)-(4112,4112,1554)
Error: Entity 0, Brush 20: outside world(+/-4096): (4000,-4128,-1504)-(4128,4128,1504)
Error: Entity 0, Brush 21: outside world(+/-4096): (-4064,4000,-1504)-(4064,4128,1504)
Error: Entity 0, Brush 18: outside world(+/-4096): (-4112,-4112,1454)-(4112,4112,1554)
Error: Entity 0, Brush 19: outside world(+/-4096): (-4128,-4128,-1504)-(-4000,4128,1504)
Error: Entity 0, Brush 20: outside world(+/-4096): (4000,-4128,-1504)-(4128,4128,1504)
Error: Entity 0, Brush 21: outside world(+/-4096): (-4048,4016,-1490)-(4048,4112,1490)
Error: Entity 0, Brush 22: outside world(+/-4096): (-4048,-4112,-1508)-(4048,-4016,1508)
Error: Entity 0, Brush 19: outside world(+/-4096): (-4112,-4112,-1490)-(-4016,4112,1490)
Error: Entity 0, Brush 20: outside world(+/-4096): (4016,-4112,-1490)-(4112,4112,1490)
Error: Entity 0, Brush 22: outside world(+/-4096): (-4064,-4128,-1504)-(4064,-4000,1504)
Error: Entity 0, Brush 20: outside world(+/-4096): (4016,-4112,-1490)-(4112,4112,1490)
Error: Entity 0, Brush 19: outside world(+/-4096): (-4112,-4112,-1490)-(-4016,4112,1490)
Error: Entity 0, Brush 22: outside world(+/-4096): (-4048,-4112,-1490)-(4048,-4016,1490)
(0.95 seconds)

----- END hlcsg -----




** Executing...
** Command: C:\VHE\KOMPIL~1\KOMPIL~1\hlbsp.exe
** Parameters: "C:\VHE\maps\racing"

hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlbsp -----
Command line: C:\VHE\KOMPIL~1\KOMPIL~1\hlbsp.exe C:\VHE\maps\racing
>> There was a problem compiling the map.
>> Check the file C:\VHE\maps\racing.log for the cause.

----- END hlbsp -----




** Executing...
** Command: C:\VHE\KOMPIL~1\KOMPIL~1\hlvis.exe
** Parameters: "C:\VHE\maps\racing"

hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlvis -----
Command line: C:\VHE\KOMPIL~1\KOMPIL~1\hlvis.exe C:\VHE\maps\racing
>> There was a problem compiling the map.
>> Check the file C:\VHE\maps\racing.log for the cause.

----- END hlvis -----




** Executing...
** Command: C:\VHE\KOMPIL~1\KOMPIL~1\hlrad.exe
** Parameters: "C:\VHE\maps\racing"

hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlrad -----
Command line: C:\VHE\KOMPIL~1\KOMPIL~1\hlrad.exe C:\VHE\maps\racing
>> There was a problem compiling the map.
>> Check the file C:\VHE\maps\racing.log for the cause.

----- END hlrad -----



Mam nadzieje że kto napisze co jest źle, bo przeszukałem dużo poradników i nic na te "brushe" nie poradziłem.
14.04.2011 17:07
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koszko Offline
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Liczba postów: 2
Dołączył: Apr 2011
Reputacja: 0
€: 3
OS: Windows 7
Post: #3
RE: VHE-Problem z kompilacją mapy.
Już wiem co jest źle!!! Trzeba trochę zmniejszyć rozmiar mapy (jej bocznych ścian). Domyślam się, że twoja mapa ma jakąś ścianę tuż przy granicy miejsca przeznaczonego na mapę. Trzeba tą ścianę oddalić od tej granicy. Nie można robić mapy na całe przeznaczone do tego pole.
18.04.2011 15:57
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Sianoo Offline
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Liczba postów: 1
Dołączył: Apr 2011
Reputacja: 0
€: 2
OS: Windows XP
Post: #4
RE: VHE-Problem z kompilacją mapy.
Nie możesz skompilować mapy nie tylko dlatego, że wychodzi za granicę. Błędy w logu wykazują, że są problemy z poszczególnymi elementami mapy. Aby usunąć problemy naciśnij Alt+P, a wyświetli się okno z problemami. Jeżeli chcesz usunąć problem przeczytaj o co chodzi i kliknij zaznacz po czym zamknij okno a zostanie zaznaczona na mapie przyczyna. Jeśli problem dotyczy elementu mapy(konkretnej bryły) po prostu zrób element na nowo lub go usuń.
06.01.2012 20:27
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